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Convergent
Audiences: When Consumers are Creators
Presented by Jan Schaffer
Executive Director, J-Lab: The Institute for Interactive Journalism
April
18, 2004
Broadcast Educators Association convention,
Las Vegas, NV
I have a personal antipathy to
the word convergence. That's because so much of the emphasis
of convergence is on new media and multi-media platforms. And we tend
to focus on such things as:
- Speed--Who's
first?
- Delivery--What
platforms should we use--TV, online, print?
- Mix--International,
local, entertainment, infotainment.
- Revenue--How
can we make money off of this?
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When
you think about it, this really puts the focus not on the consumer, our
audiences, but on the supplier, the news organizations. It becomes an
exercise in Us vs. Them.
In the end, you get a lot of "me-too" news that duplicates what's
already out there. It delivers very little added value, but it does deliver
more noise.
Our early work in the civic journalism arena tapped into a public appetite
for other kinds of news and information, distinguished by a higher level
of involvement and a more personal stake. There were town hall meetings,
task forces, solutions reports. This appetite had big ramifications for
distinguishing between noise and meaningful information.
Moreover, I suggest that information becomes meaningful when the user
develops some kind of attachment to it or involvement
with it. Let me repeat: Information becomes meaningful when it is accompanied
by attachment or involvement.
So I think we are focusing on the wrong "C" word. Rather than
focus on convergence, we should be focusing on connections
and how new digital tools can help us build all kinds of innovative, new
connections with our audiences. The potential of new media is not simply
more noise but more meaningful interaction and hopefully more meaningful
learning.
If our aspiration is less noise and more meaningful information, our focus
then changes. Instead of focusing on Us, the journalists, we need to pay
attention to Them, our users. This means thinking about:
- Our
viewers' or readers' needs.
- Our
relationships with them.
- Interactions
with them.
- Participation
opportunities -- entry points for them to engage actively with
the news.
Notice
the words interaction, participation -- you could add involvement.
What
if we substituted the words media participation for convergence?
It evokes various levels of interactivity in our journalism. Think
of the possibilities and these are early observations:
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- Story
making in addition to story telling
- Consuming
the stories we make (Content consumption)
- Making
the stories we consume (Content creation)
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- Deconstructing
in addition to constructing stories
- News
experiences in addition to news stories
- Civic
participation in addition to news and information
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MIT
Professor Pablo J. Boczkowski has just published a new book "Digitizing
the News" and makes an assertion that resonates with me:
" News in the online environment is what those contributing to
its production make of it." He reports that news is moving "from
being mostly journalist-centered, communicated as a monologue, and primarily
local, to also being increasingly audience-centered, part of multiple
conversations and micro-local."
I would add micro-personal.
Digital storytelling allows us to introduce a level of interactivity into
our story telling. We can build in entry points for ordinary folks to
participate or converse and then let that interaction improve the journalism,
even help create it. This process of interactivity really distinguishes
what we can offer in a digital age.
Participation gives consumers some attachment, and ultimately some ownership,
of the learning process. It's just like anything: Once you get involved
in something, you tend to form some attachment, care about it and want
to learn more about it.
These new digital opportunities change the construct a bit from what journalists
have traditionally done.
You could think of it this way: Future News might well be less about story
telling -- the stories we journalists want to write, produce or tell --
and more about story making. Less about story telling -- and more about
story making.
People nowadays are able, thanks to new technology, to co-author or co-produce
their own stories. In the new media world, I'm seeing two ways to make
a story. Think about it: One involves consuming it. One involves creating
it. One way is internal; the other is external.
Internal Story Making: Individuals as News Aggregators
Daily, people are constructing their own internal master narratives of
that day's events or issues by assembling information from a variety of
sources.
- From
traditional newspaper stories, headlines, photos
- Drive-time
radio
-
Internet news sites/ blogs
-
E-mail from friends or news alerts
- White-noise
TV in the office
- Cell
phones
- Late-night
TV comedy--Letterman, Leno, Jon Stewart.
After
they sift through this onslaught of info-bits, they come up with
their sense of the day's developments. Because of the explosion
of new media sources and the choices people make in accessing the
news, they are much, much more involved as aggregators of information.
Sure, Yahoo can do this for you . . . but, informally, you are doing
this for yourself all day long.
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External
Story Making: Citizen Reporters and Citizen-Created Content
Access to user-friendly publishing software is making it much easier for
people increasingly to create and publish their own news.
- Blogs
-
News Exercises
- Discussion
Forums
- Email
correspondent corps (such as San Francisco's Two Cents initiative)
- Citizen
journalists
- Non-profit
news media
Now,
whether this process is internal or external, a lot of it involves
consuming not so much full stories but often pieces of stories--components--a
headline, a photo, a graphic, a caption, a snatch of TV, a push
email, an online exercise.
Now, here we are journalists and journalism educators and we spend
all this time on craftsmanship, right? How can we produce a beautiful
or succinct story package? And our consumers are sort of grazing
and snacking on morsels here and there--what I call components of
news.
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Deconstructing in addition to Constructing Stories
So I 'd suggest that future news will, in part, be about building the
components that help users co-produce their stories -- internal or external.
What are the components that will deliver news and involvement, attachment,
connections? Now the process of assembling components involves deconstructing
a story more than constructing--dividing it into its various parts (parts
that can, of course, be re-purposed in a multimedia world).
This has major ramifications for journalism education because we teach
student to build stories not disassemble them.
This doesn't mean that we don't produce nice story packages. It's not
an Either/Or. It's an And. Digital storytelling, as we
see around us, is increasingly relying on such components as visual information,
interactive databases, games, simulations, news bits, slide shows, streaming
audio and video, polls.
These news components open up all kinds of possibilities for creating
news experiences in addition to new stories. News experiences are components
that accompany, embellish or add interactivity.
This
suggests that a news organization's Web site becomes:
- Not
just something you READ.
- But
also something you DO.
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It
provides you with some ways to engage more actively in the news--consuming
it, learning more about, reacting to it, creating it. What we see
developing around the country is an appetite for a level of interactivity
that is very much informing the nature and level of story telling.
There is already documented activity around contributing online
content. The Pew Research Center for People and the Press recently
reported that 44 percent of survey respondents had provided online
content in various ways.
Consider
that Technorati now tracks now more than 2 million weblogs. OhmyNews,
the South Korean online newspaper claims to have 30,000 citizen
reporters writing for it. Wikipedia, a three-year-old, open-content
encyclopedia now has more than 250,000 articles written by anyone
who wants to contribute.
GothamGazette.com and VillageSoup.com show us the future of citizen-produced
news products. And MIT Prof. Jack Driscoll reports on the flourishing
activity of his Silver Seniors and Junior Journalists in building
their own local news outlets.
So, instead of thinking of our audiences as users, readers, viewers,
customers or consumers, we need to think of them as co-authors,
co-producers, active contributors--even active citizens. Journalism
therefore becomes not just a one-way pipeline for us to disseminate
what we think people need to know. Rather it is a two-way conversation
for people to react to what we report, add to it, tell their own
stories. People now expect this level of participation. They have
gotten used to being part of the conversation simply because they
can: They can email, fax, voicemail, instant poll. And they like
it.
So how do you involve people?
- By
showing as well as telling.
- By
providing knowledge as well as news.
- By
providing entry points.
- By
not just providing space for the stories we want to tell
them, but also providing space for them to tell their own
stories as well.
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When
people have some participatory stake in a story, you get intelligent
interaction. We are now seeing the creation of entry points that
connect with news audiences in new ways.
News Experiences in Addition to News Stories
Some of the interesting interactions include what we call news experiences
rather than news stories.
- Blogs
-- Look at Newszap.com
- Games
-- Plan your Park at GothamGazette.com
- Searchable
databases -- Crime trackers, Follow the Money
- Tax
and state budget calculators
- Clickable
maps -- Everett Waterfront Renaissance project
- Choices
exercises -- You Decide
- Matchmakers
-- Candidate selectors
Several
of these early interactive journalism projects--from state
budget calculators in Minnesota and California to a downtown
revitalization game in Rochester, N.Y., to gridlock exercises
in the Pacific Northwest--have impacted public issues. They
have served as surrogate public hearings, prompted public
officials to alter tax plans and changed waterfront redevelopment
projects. They have created new public spaces for ideas and
contributed to the understanding of difficult tradeoffs.
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- For
instance, 11,000 users wrestled last spring with how to
close Minnesota's $4.2 billion funding gap using Minnesota
Public Radio's "Budget Balancer" exercise. These
people spent as long as 17 minutes on the exercise then
4,000 came back and tried to balance the budget again. Who
were these people? Interestingly, 43 percent were age 30
or younger.
- More
than 2,000 people played transit planner last year with
The Seattle Times' "You Build It." The exercise
let people figure out which transit projects they'd like
to see built and how they'd pay for them. Their "vote"
was not binding, but it prompted the regional transit
board to back off its proposed half-penny sales tax hike
and look for other revenue sources to ease the region's
gridlock woes.
- Another
2,000 people in Everett, Washington, voted on waterfront
redevelopment options by using a clickable map created by
The Herald newspaper. Again, there was civic impact: Users
strongly signaled they wanted access to their waterfront,
so hiking and bike trails were added to the plans.
So we see that one outcome turns out to be not just news
to be consumed, but civic life to get involved with.
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Civic
Participation as Media Participation
I want to close by suggesting that we are on the cusp of a new opportunity
for media and I think it s very exciting.
It's redefining civic participation.
We've always measured civic engagement by voter turnout. But participation
in civic life as measured by voting has been on a downward spiral
for nearly four decades. Voter turnout has dropped from about two-thirds
of eligible voters to slightly more than half as of the 2000 general
elections.
And, of course, news viewership and readership have been on a downward
spiral as well.
Yet, citizens' use of media, especially television and
the Internet, has steadily risen. This year, in the Democratic primaries,
we got a real look at how civic participation was becoming a new
form of media participation.
Look at how voters used new media tools to fundraise, network, mobilize,
blog, match issues, follow the money, play a game, design an ad,
watch a video clip and even score it to music.
Web sites activated citizens to funnel more than $40 million to
Howard Dean's war chest and prompted more than 183,000 supporters
to sign on. People propelled the now-infamous Iowa scream from
e-mailbox to e-mailbox, sharing the image with friends and ultimately
imploding Dean's candidacy.
They hooked up with other campaign volunteers at MeetUp.com and
entered a competition for best anti-Bush campaign ad at MoveOn.org.
Meanwhile, millions of viewers nightly clicked their channels to
Jay Leno or Jon Stewart to partake of their daily dose of political
comedy.
This is a new kind of political engagement and it's allowing people
to interact with politics in highly hands-on ways, ways we've never
seen before. More importantly, it presents an historic opportunity
to foster new kinds of civic participation in a digital democracy.
This moment is every bit as redefining as the impact of television
on the political landscape of the 1960s.
The difference, though, is dramatic: Then, television empowered
a small cadre of the powerful, who broadcast one-way candidate messages
to mass audiences. Ordinary people had limited opportunities to
respond: They could click the "off" button or cast their
ballot.
I think this is a new, new-media opportunity and I hope new organizations
don't let this creative participation stop with the November election.
We should look for opportunities to apply it to other issues. Consumer,
community issues, environmental issues, spending priorities and
legislative proposals. This, not convergence, is the real promise
of a digital democracy.
News media can establish important connections to our audiences
by developing these participation opportunities. The participation
builds attachments. The attachments build relationships. And the
relationships build audience.
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J-Lab
is a center of the University of Maryland Philip Merrill College
of Journalism. It is a spin-off of the Pew Center for Civic Journalism
(www.pewcenter.org). © 2004
University of Maryland Philip Merrill College of Journalism
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