Playing the News: Speaker Bios
Sponsored
by J-Lab: The Institute for Interactive Journalism.
Supported by the Ethics and Excellence in Journalism Foundation.
Gail
Robinson is editor-in-chief of Gotham Gazette, an award-winning
online publication on New York City policy and politics published
by Citizens Union, a good government group. Robinson received a 2007
Knight News Challenge grant to develop news games. Gotham Gazette
currently features 20 news games and quizzes online. Prior to joining
the Gazette, she was executive editor of World Press Review, oversaw
political coverage for United Media, a major national newspaper feature
syndicate, and covered the environment, education and local government
for various publications.
Joellen
Easton is currently a public insight analyst at American
Public Media. She divides her attention among supporting APM’s
sustainability coverage and Marketplace's entrepreneurship and Washington
desks, tackling business technology needs and developing journalism
games for the Center for Innovation in Journalism and training CIJ's
partner stations in the use of Public Insight Journalism (PIJ). Easton
is a key producer of “Consumer Consequences,” a game
about the environmental impact of personal choices, and has been
involved with both the “Budget Hero” game and “Idea
Generator” exercises. Minnesota Public Radio has been honored
with Knight-Batten Awards for Innovations in Journalism for both
PIJ and its Budget Balancer game.
Meghan
Laslocky is the interactive producer for KQED’s “You
Decide” and for “Jean-Michel Cousteau: Ocean Adventures” on
PBS.org. She has worked extensively on other PBS sites including
China from the Inside and FRONTLINE/WORLD. She has also produced
events in Second Life. Laslocky is also a freelance writer and has
had articles published on an array of subjects for publications including
The San Francisco Chronicle and Salon.com. “You Decide,” the
grand prize winner of the 2004 Knight-Batten Awards for Innovations
in Journalism, was recently redesigned and relaunched for the 2008
elections.
Eric
Brown co-founded ImpactGames to create compelling interactive
experiences around current events. PeaceMaker, a video game simulation
developed by ImpactGames on the Israeli-Palestinian conflict, has
been sold in over 60 countries, featured in media outlets around
the world and has won several international awards. ImpactGames’ newest
product, "Play the News," addresses the shifting online
news media industry and its changing news consumption from passive
reading to active engagement. Playthenewsgame.com features new games
nearly every day.
Nora
Paul is director of the Institute for New Media Studies
at the University of Minnesota. She is the recipient of a 2007 Knight
News Challenge grant to create a toolset for news simulation games.
Paul was previously at the Poynter Institute teaching news library
management, computer-assisted research, and new media leadership.
Paul is the co-author of “Behind the Message: Information Strategies
for Communicators.” Her work at the Institute focuses on evolving
digital storytelling forms, eye tracking research and news game development.
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Josh
Sheldon is a project manager at MIT's Scheller Teacher Education
Program, where, in conjunction with MIT’s Center for Future
Civic Media, he works on TIMELAB 2100 and other Outdoor Augmented
Reality software, game development and research. Prior to MIT, Sheldon
worked in Web development and science and technology education. He
was a Web editor/producer at Physicians for Human Rights, a senior
content producer at the JASON Foundation for Education, and a science
teacher at Cape Cod Academy.
Suzanne
Seggerman is president and co-founder of Games for Change,
a group that provides support, visibility and shared resources to
individuals and organizations using digital games for social change.
G4C recently joined forces with Parsons The New School for Design
and the MacArthur Foundation to create PETLab, a public interest
game design and research laboratory. Before moving to G4C, Seggerman
was a director at NYC-based think tank Web Lab where she oversaw
a variety of cross-media projects. Her background in online media
includes community-oriented interactive environments and the design
of non-traditional games, which earned her awards from New Voices
New Visions and Communications Arts.
Jan
Schaffer is executive director of J-Lab: The Institute for
Interactive Journalism and one of the nation’s leading thinkers
in the journalism reform movement. She brings more than 30 years
of journalism experience to her work. Schaffer is a former Business
Editor and Pulitzer winner for The Philadelphia Inquirer. J-Lab helps
journalists use digital technologies to develop new ways for people
to participate in public life with projects on innovations, entrepreneurship
and citizen media.
In This Section
About J-Lab
J-Lab helps journalists and citizens use digital technologies to develop new ways for people to participate in public life with projects on innovations in journalism, citizen media, news games, interactive stories, entrepreneurship, research, training, and publications.
Latest Activity
"Grants for New Media Women Entrepreneurs"
2010 NMWE Request for Proposals
Deadline: April 12, 2010. Guidelines
Cool Stuff: Twitter Tracker
During the 2010 Winter Games, NBCOlympics.com did more than just cover the athletic competition. Their new tool earns a spot in Cool Stuff.
February 2010. View more
"Access Denied?"
Panel Discussion at the Century Foundation
Aug. 5, '09. Video
Ian
Bogost is a video game designer, critic, and researcher.
He is an associate professor at the Georgia Institute of Technology
and a founding partner at Persuasive Games, LLC. His research and
writing consider video games as an expressive medium and his creative
practice focuses on games about social and political issues. Bogost’s
video games cover topics as varied as airport security, disaffected
workers, the petroleum industry, suburban errands and tort reform.
His games have been played by millions of people and exhibited internationally.