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"Playing
the News"
An
ONA pre-convention workshop on news games and interactive
exercises
Thursday, Sept. 11, 2008 • 9
a.m. to 3 p.m.
Capital Hilton • Washington, D.C.
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Sponsored
by J-Lab: The Institute for Interactive Journalism.
Supported by the Ethics and Excellence in Journalism Foundation.
When
does a news "experience" tell the story
better than a news "story"? This daylong workshop focuses on
what's happening in the world of news games – from election, budget,
environmental and other exercises. We'll look at the creation, usefulness
and ethics of news games and searchable
databases. And we'll hear from both the journalists and the programmers
who build the games.
Registration
Fee:
$60 for non-ONA members
$50 for members
(includes lunch)
To register,
go to the ONA pre-conference workshop page.
SPECIAL:
Save by signing up for both of J-Lab's Sept. 11 workshops
Register
for "Playing the News" and J-Lab's evening
panel, "J-School Entrepreneurship
Bootcamp," for
a total of just $70 for ONA members
and $80 for non-members. ONA members save $10, non-members save $20! Register
at the ONA Web site.
Agenda:
(click speaker names for full bios)
| 9 to 9:30 a.m. |
If We Can Do It, So Can You |
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Long before the Gotham
Gazette got a Knight Challenge grant, it was
creating news games on NYC issues. Here how and why they do it.
• Gail
Robinson, Editor. Garbage
Game, Budget
Maze,
Who’s Running for What?
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| 9:30 to 10:15 a.m. |
Loop d' Loop |
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American
Public Media, home to Marketplace,
Minnesota Public Radio, A Prairie Home Companion and Gather.com,
has learned that games not only educate news consumers, they inform
journalists, too.
• Joellen
Easton,
Public Insight Analyst. Consumer
Consequences, Budget
Hero/Budget Balancer,
Idea
Generator
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| 10:15 to 10:30 a.m. |
Short Break |
| 10:30 to 10:50 a.m. |
Educational Exercises |
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KQED in
San Francisco has revived its successful You
Decide, an online
devil’s
advocate that enables users to dig deeper and to clarify their
positions on hot-button political issues.
• Meghan
Laslocky,
Interactive Producer.
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| 10:50 to 11:30 a.m. |
Predicting the News |
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PlaytheNewsGame.com is
an online interactive game uses real news footage and invites
players to predict the outcome or events in the
news and decide what they think should happen.
• Eric
Brown, CEO, ImpactGames.
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| 11:30 a.m. to Noon |
Learning from Gamers |
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Eyetracking research can provide clues to how we use games, what turns
us on and turns us off.
• Nora
Paul, Institute
for New Media Studies,
University of Minnesota, Knight NewsChallenge recipient.
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| Noon to 1 p.m. |
Luncheon
Keynote Speaker: Ian Bogost
Author,
"Persuasive
Games: The Expressive Power of Video Games," Creator of “Fat
World” for
ITVS, watercoolergames.com. |
| 1 to 1:30 p.m. |
Augmented Reality Games |
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What happens when news organizations take games from the virtual to
the real world?
• Josh
Sheldon, MIT Center
for Future Civic Media on TIMELAB2100,
an augmented reality game.
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| 1:30 to 2 p.m. |
Games for Social Change |
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Some of the best news games are being produced by media on a mission.
A quick tour of the non-profit, public interest and social issue
gaming world.
• Suzanne Seggerman, GamesforChange.
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| 2
to 2:15 p.m. |
Short Break |
| 2:15
to 3 p.m. |
Ethics
of Gaming
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Does gaming lead to advocacy? Does that improve or compromise their
journalistic value? Are turning news into voyeuristic entertainment?
In a world of serious challenges, is it wrong to have fun? Are some issues
too grave for gaming?
PANEL
DISCUSSION: Jan Schaffer, Ian
Bogost, Nora Paul,
Eric
Brown, Joellen
Easton, Gail
Robinson, Meghan
Laslocky,
Josh
Sheldon. |
| 3 p.m. |
Adjourn |
Check out the panelist bios.
To
register, go to the ONA
pre-conference workshop page.
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