|
Northwest WA:
Advanced Simulation Launches this Fall By Kyle Margules Orland
Mark Briggs, new media editor of The Everett Herald,
described the projects second phase, set to launch this fall, as
a more advanced interactive experience, allowing users to build
roads, add HOV lanes, charge tolls really make a difference in
a simulated way. They get a bill and have to come up with
funding, too, since were trying to base the game in as much reality
as possible, Briggs said. The Herald and its partners, KIRO-7 TV and The
News Tribune, will use the data from Phase I to design the second phase.
So far, 1,800 visitors have responded online to name the regions
worst traffic problems. Briggs said he expects another 700 to respond
before July 14, when the first phase ends.
Briggs said the inspiration for Fix Your
Commute came from his earlier experience with the interactive Waterfront
Renaissance Project, a clickable map inviting users to vote online
for waterfront development options. He also drew on his own experiences
sitting in traffic. It may sound selfish to want to create some
huge project because of my own personal frustration with traffic, but
I think some of the best projects occur when journalists think like readers
instead of like journalists, Briggs said. Response to the first phase has been overwhelmingly
positive, Briggs said, noting that people seem to appreciate being asked
their opinion on traffic congestion. I think a lot of folks are
sick of reading what everyone else has to say about our traffic problems
and welcome the chance to weigh in themselves. Response to a recent series of public forums the
paper sponsored, however, has been less than expected. The turnout
for our public forums was disappointing
but I think it only underscores
the importance of developing interactive tools to reach regular people
in the course of their daily life. People don't have time to attend public
meetings. Besides, who wants to fight the traffic to get there?
Briggs said he hopes the experience he gains from
the Fix your Commute project will make smaller-scale interactive
exercises easier to produce more often. I can see that happening
as more and more projects come online and we all get a better sense of
what works and what doesn't, Briggs said. It will reduce some
of the risk I think some news organizations see when considering these
types of experiments. Briggs predicts interactive projects like Fix Your Commute will become more ubiquitous in the future. Eventually, [interactive exercises] will become staples in our news planning, just like every big Sunday piece has a sidebar and infographic now. In a few years, even daily news coverage will have a digital interactive component that adds a third dimension to the story. We don't live in a two-dimensional world and our readers won't let us report in one for much longer. J-Lab
is a center of the University of Maryland Philip Merrill College
of Journalism. It is a spin-off of the Pew Center for Civic Journalism
(www.pewcenter.org). © 2004
University of Maryland Philip Merrill College of Journalism
|
|||||||||||||||